The Inheritor

Born as a mortal in Cheliax, Iomedae is the youngest of the gods. She served first as a warrior leading the Knights of Ozem against the Whispering Tyrant, and later ascended to godhood by passing the Test of the Starstone, when she was chosen by Aroden as his new herald following the death of Arazni. When Aroden himself died, Iomedae inherited most of his followers and the bulk of his church, tilting them toward valor, justice, and honor. She is a missionary and crusader, and is crucial to overcoming the evil tide that is sweeping across Golarion. Her alignment is lawful good; her portfolio is honor, justice, rulership, and valor; and her domains are Glory, Good, Law, Sun, and War. Her favored weapon is the longsword.


When you choose Iomedae as your deity, you declare that you will tolerate neither chaos nor evil, and vow to stamp them out wherever they arise. You become a crusader, traveling the world to find uprisings of evil so that you can tamp them back down. You are willing and able to serve and to lead; you have a forthright attitude and have no patience for lying, fraud, or deceit. You believe in discipline for yourself and others, tempered with love and respect.

Although your goddess is a warrior and your church is known for its efforts in battle, you still prefer the word over the sword. You would rather solve differences without bloodshed, but even when negotiating, you are firm and principled. And, of course, as an adventurer, you recognize that situations exist where the sword is the only answer.


Plenty of people offer lip service to Iomedae, speaking out against evil and mostly trying to avoid temptation, but still living their lives as they will. These people are on the right track, but are little more than children in the spiritual sense. If you are truly faithful to Iomedae, you don’t just speak out against evil, but actively devote yourself to fighting it in any capacity you can, including putting your personal safety on the line. You abstain from all but the strongest temptations and offer penance when you fail. You have a strict code by which you judge others, and an even stricter code for yourself.


If you see an opportunity to right a wrong and fail to take it, you have sinned against Iomedae and must perform a penance that fixes the original situation. If that’s not possible, you must find three others like it and make those right instead. You must stand for justice, and the only exception is if you are playing a longer game that will have far greater benefits when it comes to fruition. Should you fail in this, you may lose traits and class abilities related to your faith until you complete your penance.

The Church

The church of Iomedae is strongest in Andoran, Cheliax, Lastwall, and Mendev. Oddly, in devil-worshiping Cheliax her faith is often respected and even quietly encouraged; she is of Chelish descent and her lawful divinity makes her an example of what Chelaxians can achieve. The church of Iomedae is organized in circles. At the head of these circles is the First Sword Knight of Iomedae, who commands the First Circle of 14 Second Sword Knights. Each of these knights in turn commands a Second Circle, and so forth. Advancement through the ranks depends on purity of faith and purpose, ability, valor, and honor. The ranks of the Sword Knights and Circles are roughly analogous to those of the military, and her church frequently works alongside or integrates with the local military.

The holy sites of Iomedae’s church are major battlefields or places where heroes have fallen in the struggle against evil. The greatest holy site, however, is the Cathedral of the Starstone itself. Since worshipers cannot reach it themselves, the primary church of Iomedae is the shrine in Absalom called the Seventh Church.

The holy book of Iomedae is The Acts of Iomedae, usually called just The Acts. It tells of 11 miracles that Iomedae performed in Aroden’s name while she was still a mortal. The church supplements The Acts with accounts of individual heroes and saints, noteworthy local battles, and tales that uplift the faithful.


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